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79 Game Reviews

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Not bad at all.

A nice lookin breakout clone, though I would like to take this time to remind you that 'You' is spelt 'Y-o-u'.

Nice game.

Would you mind ever so much crediting the music? After all, it IS my effort that has gone into creating it, and a little credit is not much to ask for.

fwe responds:

I'm so sorry, that totally slipped my mind. Thanks for reminding me. Again, incredibly sorry, that music was great!

OMG.

'An animation made in flash 4' = FTW.

:o

I laughed. I really did. The flash wasnt that great quality... but it was so damned funny. I can't wait to see all the 'omfg didnt work' reviews.

O..k..

It had potential, but the action was too slow, the sounds were nasty, the music didnt suit the game at all and the 'how to play' menu didnt actually tell you how to play. Speed up the action, screw the enemy hit-point system, have them die instantly and spawn in larger numbers, and take the timelimit off powerups.

:o

So now we have to take lessons from sombody who can't spell 'ultimate'? Weird.

Compared to most of the 'Make a tutorial to get past judgement because everyone likes free code', this isnt half bad. The games shown were of fairly decent quality, and with a few tweaks, would stand very well on their own. Graphics were pretty solid, if not slightly over-colourful. Try rasters, proper metal textures. Everyone <3 photoshop for static backgrounds, and it saves FPS.

A game!

If i see that bloody 'games of gondor' logo one more time, i think i'm going to scream

This was a great metroid tribute, it played pretty well, with a stable engine and pretty nice visuals.

Only bones i'd have to pick is the extreme pixilisation of the... mountain? in the menu sequence, and the low audio quality of the music, not that the music was bad, but it was just really poorly compressed. Also, get rid of the synthesised 'clock' voice. Its normally better to have no narrator at all than a computer based one.

Entertaining

I was most dissapointed by the fact i couldnt douse myself in petrol in protest of somthingorother, either way though, its quite a fun game once you get the hang of it. Maybe a high score system is in order.

Boing.

It was a nice idea. The 3d graphics looked great, but they didn't do many favours gameplay wise. it was tricky to plan a route ahead, and somtimes hard to see when a car was directly to each side of you. If you do a space shooter with this style of 3d, i'm sure everyone will love you. Also, get new music. it was the pinicle of cheese.

???

Wait... this is the second thing you've made in flash, and its a tutorial telling other people how to use it? Maybe you should learn from a few before you post your own?

corrosiondestruction responds:

Although i appreciate the input, the soul purpose of me doing this is for a project i'm doing in a cert IV web design course

I maek musics.

Mark Jefferis @Khuskan

Age 34, Male

Student

Sussex University, England

England

Joined on 7/17/04

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